Gaming the Learning Process

Schools frequently attempt to use video games as part of the academic process, but one new Penn State course is actively encouraging its education studies students to play and analyze existing popular video games in order to help build effective coursework. “Gaming 2 Learn” invites future K-12 teachers to play games such as Minecraft and Call of Duty. Students will also play these same games with children and write about what stood out as an educational elements to the experience. The course is designed with the knowledge that young children love playing popular video games as much as they despise playing pre-approved “educational” games.

Instructor Ali Carr-Chellman says the program is meant to help teachers build literacy about the games students play: “As teachers, many of us do not know what our children are playing. So how can we whether or not those games are teaching our children anything? By observing and participating in the game, our students can see firsthand what the educational values of these games are.”lh

 

Registration to the online Gaming 2 Learn course is open now to graduate-level students. It is not tied to a specific content area, so teachers and future teachers of all subjects can find useful material.

For more information, click here: http://news.psu.edu/story/396733/2016/03/14/academics/new-course-brings-video-games-classroom